elijahrossben@gmail.com / • • / about
Delta CES Keynote
Role: Concept Animator
Initial Animation Direction + 3D Design and Compositing
Taking on the sphere, there is no surprise that it will be a challenge. I was pulled into this project to help the team visualize their concept through numerous 16x9 motion tests and edits that all started on a tiny computer screen, eventually finding its way up onto the impressive Las Vegas Sphere. When tackling such a huge space, there are layers and layers of approval and confidence needed from people who aren't thinking the same way creatives do, so each render was a step of the process to gain confidence in our higher-ups that eventually got the final idea wrapped across each individual pixel of the Sphere’s LED panels.
Working on this piece we wanted to have millions of windows opening all across the sky as the passengers gazed upon the world below them. There was a larger motif of “looking up” that the team wanted to nail, so eventually all of the passengers attention would be pulled to the sky, and would transition into the keynote introduction edit, paying homage to the 100 years behind us and what we can expect from the next 100.
Earlier motion tests were using stock assets of plane windows, and while the creative team was unsatisfied, luckily I had a card up my sleeve! Repurposing my 3D window asset from The Delta Window Seat Shop explorations, I was able to work with the creatives and have my window asset find a permanent home in the Sphere. The rest of the introduction piece, from the graphics side was created within After Effects with tons of windows opening and shutting across the entire 3D space, before a line of them would open in succession, as if they were attached to a plane, and the rest? well, one could say that’s history ... Delta’s History that is!